Look Development TD

Look Development TDs are responsible for working closely with our texture artists, modelers, and lighters to bring together all the parts of a 3D asset in a way that efficiently achieves the…

FX Animator (Mid/Sr. Level)

FX Animators use dynamic and procedural systems to create natural phenomena (smoke, fire, cloth, etc.) and other visual effects. What you will do:  Create effects that reflect physical dynamics of natural phenomena…

CG Supervisor

CG Supervisors design, problem solve, oversee and manage the complexities of the entire CG production pipeline from start to finish.   What you will do: Make informed decisions for workflow, pipeline and technical…

Compositor

Compositors are responsible for compositing visual effects shots using Nuke and in-house software. What You Will Do: Integrate CG elements and matte paintings into live action plates. Match color, lighting and exposure of…

Lead Fur/Groom Artist

Lead Fur/Groom Artists work closely with the CG Supervisor, modeling, lookdev, rigging, and simulation teams to create photoreal hair, fur, and feather grooms for characters on high-end VFX film, TV and Ride…

Environment Artist

The Environment Artist is responsible for assisting in the research, development, and implementation of methods and techniques to efficiently create, manage, and maintain CG environments and assets. This position partners closely with…

Matte Painter

Matte Painters are responsible for creating original 2D, 2.5D or 3D photo real environments, elements and textures for matching into live action plates or to stand on their own as DMP plates.…

Texture Artist

Texture Artists are responsible for the creation and application of textures to achieve surface qualities needed in the completion of assets used in production. What you will do: Create and apply textures…

Rigging Artist

Rigging Artist Rigging Artists are responsible for rigging and enveloping hero and background creatures, vehicles, and props in Maya.  What You Will Do: Create the animation controls and deformations. Monitor the effectiveness…