Look Development TD Look Development TDs are responsible for working closely with our texture artists, modelers, and lighters to bring together all the parts of a 3D asset in a way that efficiently achieves the director’s creative vision. What you will do: Combine materials, textures, lighting and models for any given VFX asset to match or establish a desired look for the asset before and throughout the VFX production process. Produce a variety of different material styles (hard-surface, organic, groom, FX-driven) as needed. Create and maintain materials and shading networks, with efficiency and artist usability in mind. Create and maintain lookdev templates. Follow the supervision team and client’s creative vision to create creatures and/or hard surface models that match the tone and style of the larger production. Collaborate with model, texture, groom and lighting technical directors to achieve the desired look of assets. Collect and study the nuances of real world photographic reference when applicable. Innovate and design solutions to achieve objectives to attain desired results. Provide feedback to others by attending dailies on a regular basis. Maintain or exceed a consistent level of productivity while meeting deadlines and producing high quality work. Interpret and implement notes and feedback from the Director. Support the Production team by assisting with time estimates. Collaborate with CG Supervisor in order to manage render times required and final delivery. Must have: 4+ years’ VFX industry experience, working on assets for feature films. Deep knowledge of real world materials, energy conservation principles, and physically based rendering and shader models. Extensive experience with modern path-traced production render engines. Experience building and maintaining complex shading networks, with a focus on methodical and efficient network design. Experience producing a variety of different material styles (hard-surface, organic, groom, FX-driven). Understanding of rendering efficiency, providing assets to effectively work within the different shot requirements. Understanding of CG pipelines as a whole and experience working collaboratively with other departments. Ability to produce high-end assets under tight deadlines. Experience with Katana/Renderman required Experience with Mari is a plus. Experience with Clarisse is a plus. Experience with Unreal Engine is a plus. Experience with USD is a plus. Coding experience with Python and/or Lua is a plus. You will need: Ability to work collaboratively with a team and take direction professionally. Ability to learn quickly and assimilate new information. Effective verbal and written communication skills. Effective prioritization and multitasking skills. Must be eligible to work in the United States or Canada. TO APPLY: To be considered for this position, please include your resume: To be considered for this position, please send your resume and cover letter to firstname.lastname@example.org. Please be sure to include the following in the subject line: <Resume: Your Name, Look Development TD> If your skills and abilities are a good match for the job opening, you will be contacted in the near future. We will make every attempt to contact all qualified candidates, but due to the high volume of interest in our job openings, we may not be able to contact every individual. We will not be returning phone calls or emails seeking further information about the opening or to confirm that we have received your resume.