© 2017 Tippett Studio. All rights reserved.
The CG Puppet Artist creates and maintains animation control and surface deformation simulating an organic surface quality for characters used in production.
The Visual Effects Editor serves as a hub of film, video and digital editorial at Tippett Studio.
The Environment Artist is responsible for assisting in the research, development, and implementation of methods and techniques to efficiently create, manage, and maintain CG environments and assets.
The Systems Administrator provides day-to-day technical and logistical support to all Tippett Studio employees, and supports the Systems Department’s technical support mission in conjunction with the Help Desk Administrator.
The CG Painter is responsible for the creation and application of textures as well as setting shader parameters to achieve surface qualities needed in the completion of assets used in production.
The Digital Resources Wrangler (DRW) is part of a team that manages the I/O, rendering, and disk space resources of a visual effects studio. The DRW is expected to work within the fast-paced environment of a studio that is handling multiple shows at one time. This is a non-exempt position.
The Pipeline Technical Assistant is an intermediate-level position whose primary responsibility is to support artists in production. The Pipeline Technical Assistant also works to ensure that productions run smoothly and efficiently.
© 2017 Tippett Studio